3/3/08

Ladies and Gentlemen.... Peter Molyneux!

Recently Xbox360 Fanboy did an interview with the man, the myth, the legend, Peter Molyneux. For those of you who don't know, Mr. Molyneux is not only a veteran of the gaming industry, but was born to be in the gaming industry and has had successful games for like 20 years now. He was behind games like Populous, Black &W hite, and the one everyone knows, Fable.
E3 '06 had the announcement trailer for Fable 2. Despite the original Fable failing to live up to the unbelievably high hype that was set before it, it was still a great game and people were pretty freaking excited about Fable 2. So naturally, doing an interview with Peter Molyneux, you're going to ask a lot about Fable 2.
Xbox360 Fanboy started off with questions about some of the new features they've announced, the ability for female characters to become pregnant and have kids, and the pet dog feature. What I get from these features is, what the heck? We already have the Sims to have and raise kids and that stupid Nintendogs game to raise dogs, why do we need to integrate these two games into the awesomeness that is Fable. Unless you can do something like train the kid to fight with you as your sidekick I don't see any point to this feature. The same goes for the dog, but this is Fable, not Michael Vick's Extreme Dog Fighter. But anyways, I was relieved when Mr.Molyneux responded to those questions with answers that came across as saying that they aren't major features and we'll see what they are and they certainly aren't going to be what I was at first fearing they would be.
Another major feature that is different in the sequel is money making. Before you got gold for doing quest, drops from enemies, and mercantile. The mercantile system has been expanded more, but quests and enemy drops don't give you gold. In order to make money you have to actually work. Plus there's also that Xbox Live Arcade game, Keystone, that lets you earn money for the game and you can do that before the game even comes out.
Another point of discussion in the interview was the whole hype thing. Fable 1 was over hyped and didn't live up to all it had hyped up to be, and you can't blame the hype entirely on Mr.Molyneux and Lionhead Studios. Most of the blame falls on sites that report and speculate based off on indirect sources... kinda like this site... but anyways, Mr.Moylneux talked about how they're trying to prevent that from happening by not mentioning too much about the game and the features to the press/public. As much as I'm aching for more, I agree with him there and really finding out about the features when playing the game is a lot better than finding out that they aren't there when I'm playing the game.
But the biggest topic of discussion throughout the interview is the co-op feature. It was unclear in the interview as well as in other Joystiq articles whether or not it would be online co-op, but all signs point to at least being seriously considered. I was so excited to hear this because me and all my friends are huge fans of Fable and for us to be able to play it together would be so awesome. One of the co-op features mentioned was "henchman" where one player is able to "hire" another to help him out and the player "hiring" pays the henchman gold.
Other features discussed in the interview were expanded property features where there are not only houses but stores and castles and stuff like that. On top of that there will be side quests to go along with many of the properties.
You can read and/or listen to Xbox 360 Fanboy's interview of Peter Molyneux here.

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